PUZZLES & GAMES

Puzzles & Games for
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FILE :     pkwTiles01.zip
SIZE:     890 KB (approx.)

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pkwTiles01

pkwTiles01 is the classic 3x3 slide puzzle (a.k.a. 8-puzzle). This implementation enables you to replace the tile images with your own JPG pictures. The associated HELP file explains just how easy that is.
Target environment: PC & Win95/98/NT



FILE :     mqbe21.zip
SIZE:     250 KB (approx.)

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MQBE21

MQBE is a puzzle based on Professor Ern Rubik's Magic Cube ("Bvs Kocka" in Hungarian), the 20th century's most amazing puzzle. In the late 70s and early 80s the Cube became a world-wide fad. While fads come and go, for some of us the Magic Cube remains as fascinating as ever. After all, there are not too many puzzles that offer 43,252,003,274,489,856,000 patterns. To have seen all possible patterns, if you could have viewed 1,000 patterns every second, you would have had to start when the universe was born. This is a 3D implementation using Delphi 5.
Target Environment: PC & Win95/98/NT



FILE :     LeGAME10.zip
SIZE:     610 KB (approx.)

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Le GAME

This implementation is based on the L game invented by Dr. Edward de Bono. It is a two-player game (you against the computer) played on a 4 x 4 grid with two L shapes and two neutral pieces. The objective of the game is to move your L shape and neutral pieces so that your opponent cannnot move his/her piece. L game strategies are covered in WINNING WAYS by Berlekamp, Conway, and Guy. This is a zero-sum game. The program was written with Delphi 5, Professional ed.
Target Environment: PC & Win95/98/NT



FILE :     B4UGo2.zip
SIZE:     275 KB (approx.)

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B4UGo2

B4UGo2 is a Delphi (Windows) version of GO-MOKU which is a traditional oriental game played by two players on a 19 x 19 board. In this implementation you play against the computer. You and the computer take turns placing markers on the board. Use the mouse to click on the square where you wish to place your next marker. Your markers are RED and the computer's markers are BLUE. The objective is to place five consecutive RED markers on the board before the computer can place five BLUE ones. The five markers may be lined up vertically, horizontally, or diagonally. When you win, your score will depend on how much time you have taken to win. Good luck!
The program was written with Delphi 5, Professional ed.
Target Environment: PC & Win95/98/NT


... more to come soon


 

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